# preferredTitle
Director LIVE lab, Associate Professor of Practice

# overview
Andre Thomas' passion for game-based learning resonates inside and outside of the classroom. A graduate of LCAD MFA in Game Design, he founded and serves as the director of the LIVE Lab [ http://live.viz.tamu.edu/ ] in the Department of Visualization at Texas A&M University, where he also teaches game design, game development and interactive graphics techniques. In 2014, he founded Triseum, where he serves as CEO and leads the creation of its award winning academic video games. He is an EdTech Leadership award winner, National Academy of Sciences advisory board member, and National Arts Education Association lead instructor, and Chillennium Game Jam chair. Andre also has been invited to speak at numerous education and technology events both in the U.S. and abroad, including SXSW, TEDx, ASU-GSV, BETT, Chinese Academy of Fine Arts, Austrian Ministry of Education and European Schoolnet. His game-based learning insights and ideas are featured in the Huffington Post, Austin Business Journal, eCampus News and Learning Solutions Magazine, to name a few.

With more than 20 years in CGI production, Andre has worked around the world on legendary video games, live action feature films and memorable commercials. Previously he was Head of Graphics for EA Sports Football games (including NCAA, Head Coach, NFL Tour and Madden, the longest running and most successful sports franchise in games industry). He also created graphics for such notable films as Men in Black, Con Air, Independence Day, Valiant, Ant Bully and Tomorrow Never Dies.

Through the LIVE lab Andre designed, developed and released 4 game-based learning experiences that are being used in universities across the US and Europe.

# keywords[]
Networking And Information Technology R&d

# educationAndTraining[].organization.label
Laguna College of Art and Design - (Laguna Beach, California, United States)

# awardsAndHonors[].label
International Serious Play Award - Silver

# publications[].label
Gallery Defender: Integration of Blockchain Technologies into a Serious Game for Assessment: A Guideline for Further Developments

# publications[].label
Low-Complexity Workflow for Digitizing Real-World Structures for Use in VR-Based Personnel Training

# publications[].label
5 ways to break into the video game industry

# publications[].label
Writing a Formal Analysis of Art in a Game-Based Learning Environment

# publications[].publisher
Association for the Advancement of Computing in Education (AACE)

# publications[].label
5 reasons video games should be more widely used in school

# publications[].label
Work-in-Progress-Using Bloom's Taxonomy and Balanced Design in ARTe: Mecenas

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Understanding Enjoyment in ARTe: Mecenas with EGameFlow

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Game-Based Course Design: A new Approach for Effective Online Teaching

# researcherOn[].awardedBy.label
Texas A&M University - (College Station, Texas, United States)

# researcherOn[].awardedBy.label
Texas A&M University - (College Station, Texas, United States)

# researcherOn[].awardedBy.label
Texas A&M University - (College Station, Texas, United States)

# researcherOn[].label
Fostering Empathy and Improving Focus Through the Groove Enhancement Machine: Facilitating sensorimotor coordination and cooperation among groups of individuals,

# researcherOn[].awardedBy.label
National Academies of Sciences, Engineering, and Medicine - (Washington D.C., District of Columbia, United States)

# researcherOn[].awardedBy.preferredLabel
National Academies Keck Future Initiatives,

# researcherOn[].label
Training for Catastrophic Animal Disease Outbreak

# researcherOn[].awardedBy.label
Texas A&M University - (College Station, Texas, United States)

# researcherOn[].awardedBy.label
National Academies of Sciences, Engineering, and Medicine - (Washington D.C., District of Columbia, United States)

# researcherOn[].awardedBy.label
National Academies of Sciences, Engineering, and Medicine - (Washington D.C., District of Columbia, United States)

# researcherOn[].awardedBy.preferredLabel
National Academies Keck Future Initiatives,

# researcherOn[].label
FW-HTF-RM: Augmenting Spatial Cognition Capabilities of Future Workforce to Enhance Work Performance in Altered Environments Using Virtual Reality

# researcherOn[].awardedBy.label
National Science Foundation - (Arlington, Virginia, United States)

# streetAddress
Texas A&M University; Visualization; 3137 TAMU

# inTheNews[].label
Immersive game-based experiences aim to revolutionize the way students learn calculus

# inTheNews[].label
Triseum Commits to Fund Endowed Chair for the Department of Visualization at Texas A&M University

# inTheNews[].label
Local business Triseum sees banner month

# inTheNews[].label
Triseum unveils calculus educational game Variant: Limits

# inTheNews[].label
Triseum unveils calculus educational game Variant: Limits

# inTheNews[].label
Prof's New Video Game Teaches Unexpected Lessons

# inTheNews[].label
‘Variant: Limits’ is Like Myst for Calculus Students,

# inTheNews[].label
Triseum CEO and Gaming Icon André Thomas Takes the Stage at Intentional Play Summit,

# inTheNews[].label
Triseum starts pilot test for Variant: Limits calculus game

# inTheNews[].label
Triseum starts pilot test for Variant: Limits calculus game

# inTheNews[].label
Gearbox Publishing, Triseum and Legends of Learning Join ESA

# inTheNews[].label
Triseum Earns Impact Award for Game-Based Learning

# inTheNews[].label
Triseum's ARTe: Mecenas Game Boosts Student Knowledge Gain by Nearly 25 Percent

# inTheNews[].label
Triseum unveils calculus educational game Variant: Limits

# inTheNews[].label
Triseum gives back to Texas A&M visualization department

# inTheNews[].label
Triseum starts pilot test for Variant: Limits calculus game

# inTheNews[].label
Viz prof-led firm, Texas A&M create $1M department chair

# inTheNews[].label
Bryan based company announces Calculus game!

# inTheNews[].label
Triseum Announces Pilot Program Bringing 3-D Calculus Game to Students and Faculty

# inTheNews[].label
A Video Game Helping Students Learn Calculus

# inTheNews[].label
Triseum Signs Three-Year Agreement With Texas A&M Department of Visualization for Game Based Learning

# inTheNews[].label
Making Video Games for Higher Ed Requires Major Investment. Is It Worth It?

# inTheNews[].label
Triseum Signs Three-Year Agreement With Texas A&M Department of Visualization for Game Based Learning

# inTheNews[].label
Texas A&M Foundation Hosts Second Annual Exploration Day

# inTheNews[].label
Recap of the latest product news, reports, and research in the ed-tech world

# inTheNews[].label
Texas Motion Picture Alliance stages debut awards show

# inTheNews[].label
Gearbox Publishing, Triseum and Legends of Learning Join ESA

# inTheNews[].label
Triseum Unveils 3D Game That Teaches Calculus

# inTheNews[].label
Triseum announces pilot program for 3-D calculus game

# inTheNews[].label
Triseum unveils calculus educational game Variant: Limits

# inTheNews[].label
Triseum Releases Calculus Game at EDUCAUSE