# overview
- Swarm Robotics

- Tangible Interactive Games for Health Care

- Novel Robotic Mechanism Design

# keywords[]
4009 Electronics, Sensors And Digital Hardware

# keywords[]
4007 Control Engineering, Mechatronics And Robotics

# keywords[]
30 Agricultural, Veterinary And Food Sciences

# keywords[]
Networking And Information Technology R&d (nitrd)

# keywords[]
Machine Learning And Artificial Intelligence

# keywords[]
30 Agricultural, Veterinary And Food Sciences

# educationAndTraining[].organization.label
Johns Hopkins University - (Baltimore, Maryland, United States)

# educationAndTraining[].name
B.S.E. Bachelor of Science in Engineering

# educationAndTraining[].organization.label
Chung-Ang University - (Seoul, South Korea)

# educationAndTraining[].organization.label
Johns Hopkins University - (Baltimore, Maryland, United States)

# publications[].label
Interactive Block Games for Assessing Children's Cognitive Skills: Design and Preliminary Evaluation.

# publications[].label
Implementation of Vision-based Object Tracking Algorithms for Motor Skill Assessments

# publications[].publisher
The Science and Information Organization

# publications[].label
a-WaLTR: Adaptive Wheel-and-Leg Transformable Robot for Versatile Multiterrain Locomotion

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Adaptive Face Recognition for Low-Cost, Embedded Human-Robot Interaction

# publications[].label
DESIGN AND EVALUATION OF A MULTI-SENSOR UNIT FOR MEASURING PHYSIOLOGICAL STRESSORS OF MEDICAL TRANSPORT

# publications[].label
A new perspective on O(n) mass-matrix inversion for serial revolute manipulators

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
InchBot: A novel swarm microrobotic platform

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
GA-SVM-Based Facial Emotion Recognition Using Facial Geometric Features

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
CLAW: Cycloidal Legs-Augmented Wheels for Stair and Obstacle Climbing in Mobile Robots

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
User Assessment in Serious Games and Technology-Enhanced Learning

# publications[].label
Unmanned aerial system and machine learning driven Digital-Twin framework for in-season cotton growth forecasting

# publications[].label
Optimized Facial Emotion Recognition Technique for Assessing User Experience

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
ORIGAMIBOT-II: AN AMPHIBIOUS ROBOT WITH RECONFIGURABLE ORIGAMI WHEELS FOR LOCOMOTION IN DYNAMIC ENVIRONMENTS

# publications[].label
Distributed Communication and Localization Algorithms for Homogeneous Robotic Swarm

# publications[].label
Terrainaware path planning via semantic segmentation and uncertainty rejection filter with adversarial noise for mobile robots

# publications[].label
Techniques for Canopy to Organ Level Plant Feature Extraction via Remote and Proximal Sensing: A Survey and Experiments

# publications[].label
OrigamiBot-I: A Thread-Actuated Origami Robot for Manipulation and Locomotion

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Probabilistic consensus decision making algorithm for artificial swarm of primitive robots

# publications[].label
Automated assessment of cognitive, fine-motor, and memory skills

# publications[].label
Towards Social-Therapeutic Robots: How to Strategically Implement a Robot for Social Group Therapy?

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Comparison of GPS Collars and Solar-Powered GPS Ear Tags for Animal Movement Studies

# publications[].label
Music Blocks: Audio-augmented block games for play-based cognitive assessment

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Philos: a sociable robot for human robot interactions and wireless health monitoring

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Robotic self-replication in structured environments: Physical demonstrations and complexity measures

# publications[].label
Adaptable Mixed-Reality Sensorimotor Interface for Human-Swarm Teaming: Person with Limb Loss Case Study and Field Experiments

# publications[].label
Integrated system architecture with mixed-reality user interface for virtual-physical hybrid swarm simulations.

# publications[].label
Robotic self-replication - A descriptive framework and a physical demonstration from low-complexity parts

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Robotic Self-Replication in a Structured Environment without Computer Control

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Bourdieuian Analysis on African Americans Under-representation at Parks and Outdoor Recreation

# publications[].label
Memorix: A Tangible Memory Game using iSIG-Blocks

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
An Autonomous Robot that Duplicates Itself from Low-complexity Components

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
IntuBot: Design and Prototyping of a Robotic Intubation Device

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
WheeLeR: Wheel-Leg Reconfigurable Mechanism with Passive Gears for Mobile Robot Applications

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Optimized Facial Emotion Recognition Technique for Assessing User Experience

# publications[].label
SIG-Blocks: Tangible game technology for automated cognitive assessment

# publications[].label
Vision-based Ascending Staircase Detection with Interpretable Classification Model for Stair Climbing Robots

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
3D-Printed Semi-Soft Mechanisms Inspired By Origami Twisted Tower

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Robotic self-replication in a structured environment without computer control

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Consensus decision-making in artificial swarms via entropy-based local negotiation and preference updating

# publications[].label
A memoryless robot that assembles seven subsystems to copy itself

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
iSIG-Blocks: Interactive Creation Blocks for Tangible Geometric Games

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Design of a Low-Cost Social Robot: Towards Personalized Human-Robot Interaction

# publications[].label
TaG-Games: Tangible Geometric Games for Assessing Cognitive Problem-Solving Skills and Fine Motor Proficiency

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Design and analysis of an origami-based three-finger manipulator

# publications[].label
Computerized Block Games for Automated Cognitive Assessment: Development and Evaluation Study (Preprint)

# publications[].label
Adaptive Centroidal Voronoi Tessellation With Agent Dropout and Reinsertion for Multi-Agent Non-Convex Area Coverage

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
TWISTER Hand: Underactuated Robotic Gripper Inspired by Origami Twisted Tower

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Assessment in and of Serious Games: An Overview

# publications[].label
Computerized Block Games for Automated Cognitive Assessment: Development and Evaluation Study.

# publications[].label
Three-Dimensional Printable Origami Twisted Tower: Design, Fabrication, and Robot Embodiment

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# researcherOn[].label
PFI-TT: Interactive Block Games for Routine Cognitive Assessment of Mild Cognitive Impairment and Alzheimer's Disease

# researcherOn[].awardedBy.label
Directorate for Engineering - (Arlington, Virginia, United States)

# inTheNews[].label
this robot can autonomously transform its legs into wheels depending on the terrain

# inTheNews[].label
New Robots Change Wheels Into Legs - Without Humans

# inTheNews[].label
Researchers Create Robots That Can Transform Their Wheels Into Legs

# websites[].label
Adaptive Robotics & Technology (ART) Lab