# overview
Intersections of sciences, engineering, arts, and design

Development of cross-disciplinary teams

STEAM learning, research, and practice

Visualization

Networks of practice for art + science broadly

Augmented reality app development, Microsoft HoloLens

Mesh networks in rural areas

Tool building for sensing and responding in natural settings

Collaboration

Structural change for networked learning ecosystems

# educationAndTraining[].organization.label
University at Buffalo, State University of New York - (Buffalo, New York, United States)

# educationAndTraining[].organization.label
University of Washington - (Seattle, Washington, United States)

# publications[].label
Steps to an Ecology of Networked Knowledge and Innovation: Enabling new forms of collaboration among sciences, engineering, arts, and design

# publications[].publisher
Network for Sciences, Engineering, Arts, and Design

# publications[].label
Atta texana leafcutting ant colony: a view underground

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
I'm not there: extending the range of human senses to benefit wildlife corridors

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Basic Training for Digital Artists in the Texas A&M Visualization Program

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Gallery of Illuminating and Inspirational Integrative Practices in Higher Education

# publications[].label
Steps to an Ecology of Networked Knowledge and Innovation: Enabling New Forms of Collaboration among Sciences, Engineering, Arts, and Design

# publications[].label
Network for Sciences, Engineering, Arts and Design

# publications[].label
SEAD: The Network for Sciences, Engineering, Arts and Design

# researcherOn[].awardedBy.label
Texas Workforce Commission - (Austin, Texas, United States)

# researcherOn[].awardedBy.label
Apple - (Cupertino, California, United States)

# researcherOn[].label
Microsoft HoloLens Academic Research Award

# researcherOn[].awardedBy.label
Microsoft - (Redmond, Washington, United States)

# researcherOn[].label
EAGER: Network for Sciences, Engineering, Arts and Design (NSEAD)

# researcherOn[].awardedBy.label
National Science Foundation - (Arlington, Virginia, United States)

# researcherOn[].awardedBy.label
Texas Workforce Commission - (Austin, Texas, United States)

# streetAddress
Texas A&M University; Visualization; 148 Scoates

# etdChairOf[].label
Vaidya, Aradhana (2008-10). Translating Indian miniature paintings into a time-based medium. Master's Thesis.

# etdChairOf[].label
Nakamura, Tatsuya (2006-10). The Soprants: conceptual and technical framework for a 3D interactive video game. Master's Thesis.

# etdChairOf[].label
Thornton, Thomas Lance (2005-02). Computer animation of quadrupedal locomotion. Master's Thesis.

# etdChairOf[].label
Dunn, Brandi Jannine (2007-04). Creating believabilty and the effects of technology on compositing. Master's Thesis.

# etdChairOf[].label
Stenner, Jack Eric (2009-06). Critical reflection in a digital media artwork - Playas: homeland mirage. Doctoral Dissertation.

# etdChairOf[].label
Guinski, Rodrigo 1980- (2012-11). Phasing Loops. Master's Thesis.

# etdChairOf[].label
Ford, Angelique (2012-10). Critiquing the Masters: Applying 3D Production Lighting Principles to Famous 2D Works of Art. Master's Thesis.

# etdChairOf[].label
Kuhnel, Jennifer Lynn (2004-09). Rigging a horse and rider: simulating the predictable and repetitive movement of the rider. Master's Thesis.

# etdChairOf[].label
Stenner, Jack Eric (2004-09). Public news network: digital sampling to create a hybrid media feed. Master's Thesis.

# etdChairOf[].label
House, Felice (2006-08). War women: a motivating legacy enhanced. Master's Thesis.

# etdChairOf[].label
Haque, Shaila Sabrina (2008-10). A shader based adaptation of selected sixteenth century maps. Master's Thesis.

# etdChairOf[].label
Sankaralingam, Rathinavel (2017-10). Unified Graphics API for a Display-Agnostic Rendering System. Master's Thesis.

# etdChairOf[].label
Aroztegui Massera, Carmen (2006-08). The calabozo: virtual reconstruction of a prison cell based on personal accounts. Doctoral Dissertation.

# etdChairOf[].label
Parish, Brandi Nicole (2013-04). Creation of Chimera Through the Usage of an Inspirational System. Master's Thesis.

# etdChairOf[].label
Nitsch, Elizabeth Jeanette (2009-05). When pigs fly: a study of computer generated paper folding. Master's Thesis.

# etdChairOf[].label
Trinh, Ellen Man Ngoc (2005-11). Cine-anime:  adaptations of realistic lighting styles. Master's Thesis.

# etdChairOf[].label
Ilieva, Miriana Deltcheva (2004-09). The Jesus project : an artistic definition of the sacred feminine. Master's Thesis.

# etdChairOf[].label
Aley, Eric Brian (2006-08). Real-time metaphorical visualization of multi-dimensional environmental data. Master's Thesis.

# etdChairOf[].label
Han, Lei (2006-04). Pixel Noir: a style for cinematic computer-generated lighting. Master's Thesis.

# etdChairOf[].label
Shetti, Vishwanand Venkatesh (2008-10). Developing visual associations through filmmaking. Master's Thesis.

# etdChairOf[].label
Portales, Christopher (2012-07). Interactive Holographic Cinema. Master's Thesis.

# etdChairOf[].label
Tanna, Hemali 1980- (2012-08). Dreamhome: A Personal Space of Core Human Desire and Ambition. Master's Thesis.

# etdChairOf[].label
Kraguljac, Igor (2009-05). The implementation of chiaroscuro in photography and cinematography. Master's Thesis.

# etdChairOf[].label
Gele, Julie Katherine (2009-05). The chimaera project: an online database of animal motions. Master's Thesis.