# positions[].organizations[].parent[].label
College of Performance, Visualization and Fine Arts

# overview
Dr. Quek's research area is human-computer interaction and computer vision, focusing on embodied interaction and cognition, support for human learning, and research in assistive technologies for individuals with disabilities. His research is highly relevant to K-12, STEM, and inclusive education.

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
Networking And Information Technology R&d (nitrd)

# keywords[]
16 Peace, Justice And Strong Institutions

# keywords[]
4009 Electronics, Sensors And Digital Hardware

# keywords[]
5102 Atomic, Molecular And Optical Physics

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
Virtual And Augmented Reality Environments

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
Networking And Information Technology R&d (nitrd)

# keywords[]
Networking And Information Technology R&d (nitrd)

# keywords[]
16 Peace, Justice And Strong Institutions

# keywords[]
Networking And Information Technology R&d (nitrd)

# keywords[]
1.2 Psychological And Socioeconomic Processes

# educationAndTraining[].organization.label
University of Michigan-Ann Arbor - (Ann Arbor, Michigan, United States)

# educationAndTraining[].organization.label
Singapore Polytechnic - (Singapore, Singapore)

# educationAndTraining[].organization.label
University of Michigan-Ann Arbor - (Ann Arbor, Michigan, United States)

# educationAndTraining[].organization.label
University of Michigan-Ann Arbor - (Ann Arbor, Michigan, United States)

# publications[].label
MirrorTrack - a vision based multi-touch system for glossy display surfaces

# publications[].publisher
Institution of Engineering and Technology (IET)

# publications[].label
Digital Reading Support for The Blind by Multimodal Interaction

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
The role of materiality in tangibles for young children's digital art drawings

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
VisPorter: facilitating information sharing for collaborative sensemaking on multiple displays

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Interactive relevance search and modeling: support for expert-driven analysis of multimodal data

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Comparison of five color models in skin pixel classification

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
A Comparison of Children's Narrative Expressions in Enactment and Writing

# publications[].label
Connectors in Maker Kits: Investigating Children's Motor Abilities in Making

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
AIM: attentionally based interaction model for the interpretation of vascular angiography.

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
A Conversational Paradigm for Multimodal Human Interaction

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Touch-screens are not tangible: fusing tangible interaction with touch glass in readers for the blind

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Data-driven motion estimation with low-cost sensors

# publications[].publisher
Institution of Engineering and Technology (IET)

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].tags
16 Peace, Justice and Strong Institutions

# publications[].label
Interaction techniques for the analysis of complex data on high-resolution displays

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Touch & talk: contextualizing remote touch for affective interaction

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Gesture cues for conversational interaction in monocular video

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Making in the Colonias: Motivating STEM Participation through a Making as Micro-Manufacturing Model

# publications[].publisher
American Society for Engineering Education

# publications[].label
It is not a talking book;: it is more like really reading a book!

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
The effects of visual contextual structures on children's imagination in story authoring interfaces

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
GPU-accelerated computation for robust motion tracking using the CUDA framework

# publications[].publisher
Institution of Engineering and Technology (IET)

# publications[].label
Designing Interactive Contextual Cues for Childrens Video-Stimulated Writing

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Investigating the Effects of Self-Avatars and Story-Relevant Avatars on Children's Creative Storytelling

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
'I Make, Therefore I Am': The Effects of CurriculumAligned Making on Children's Self-Identity

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Haptic Glove Technology: Skill Development through Video Game Play

# publications[].label
Toward a Vision-Based Hand Gesture Interface

# publications[].label
Speaker Detection and Applications to Cross-Modal Analysis of Planning Meetings

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Expectation of connectedness and cell phone use in crisis

# publications[].label
Modeling Agent Social Joint Actions via Micro and Macro Coordination Strategies

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Exploring Performative Authoring as a Story Creation Approach for Children

# publications[].label
Vessel Extraction Techniques and Algorithms: A Survey

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
A linear algorithm for computing the phase portraits of oriented textures

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Facilitating Context Switching Through Tangible Artifacts

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Comparing Gesture and Touch for Notification System Interactions

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Making in the classroom: Longitudinal evidence of increases in self-efficacy and STEM possible selves over time

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
A Framework Supporting Context-Aware Multimedia Web Services Delivery

# publications[].label
Material Significance of Tangibles for Young Children

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Everybody Needs Somebody to Teach: Embodiment, Telecommunication, and Telepresence in STEM Learning

# publications[].publisher
American Society for Engineering Education

# publications[].label
Bioprinting of Organ-on-Chip Systems: A Literature Review from a Manufacturing Perspective

# publications[].label
Touch Media: Investigating the Effects of Remote Touch on Music-based Emotion Elicitation

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Towards Designing Enactment-Scaffolded Narrative Authoring Tools for Elementary-School Children

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Optimal Parameters in Neural Network Models for Speech Phoneme Characterization

# publications[].label
Understanding Storytelling as a Design Framework for Cognitive Support Technologies for Older Adults

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Audio and Vision-Based Evaluation of Parkinson's Disease from Discourse Video

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
ThingiPano: A Large-Scale Dataset of 3D Printing Metadata, Images, and Panoramic Renderings for Exploring Design Reuse

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Hand Gesture Symmetric Behavior Detection and Analysis in Natural Conversation* *This research has been supported by the U.S. National Science Foundation STIMULATE program Grant No. IRI-9618887, Gesture, Speech, and Gaze in Discourse Segmentation and the NSF KDI program, Grant No. BCS-9980054, Cross-Modal Analysis of Signal and Sense: Multimedia Corpora and Tools for Gesture, Speech, and Gaze Research

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Read What You Touch with Intelligent Audio System for Non-Visual Interaction

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Exploring the 3D Printing Process for Young Children in Curriculum-Aligned Making in the Classroom

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Hand Motion Gesture Frequency Properties and Multimodal Discourse Analysis

# publications[].label
Design and evaluation of a wearable remote social touch device

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Vessel extraction in medical images by wave-propagation and traceback.

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Anyone Can Print: Supporting Collaborations with 3D Printing Services to Empower Broader Participation in Personal Fabrication

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Full Body Tracking Using an Agent-based Architecture

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Vector coherence mapping: A parallelizable approach to image flow computation

# publications[].label
Hand Motion Oscillatory Gestures and Multimodal Discourse Analysis

# publications[].label
Investigating artistic potential of the dream interface: The aural painting

# publications[].label
Enabling Instrumental Interaction Through Electronics Making: Effects on Children's Storytelling

# publications[].label
Design and Development of a Horizontal CTE Curriculum to Prepare Students for the New Manufacturing Economy (Work in Progress)

# publications[].publisher
American Society for Engineering Education

# publications[].label
HowDIY: Towards Meta-Design Tools to Support Anyone to 3D Print Anywhere

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
A Crowd Modeling Framework for Socially Plausible Animation Behaviors

# publications[].label
Supporting scientific modeling through curriculum-based making in elementary school science classes

# publications[].label
Simulating and animating social dynamics: embedding small pedestrian groups in crowds

# publications[].label
The Catchment Feature Model: A Device for Multimodal Fusion and a Bridge between Signal and Sense

# publications[].label
How Deep is Your Knowledge? Consideration to the Breadth and Depth of Knowledge of CAD/CAM in M3-powered Technology CTE Classes

# publications[].label
A parallel algorithm for dynamic gesture tracking

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Helping Those with Visual Impairments Read Mathematics: A Spatial Approach

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Vessel Extraction in Medical Images by 3D Wave Propagation and Traceback

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
A Multimodal Analysis of Floor Control in Meetings

# publications[].label
Embodiment awareness, mathematics discourse, and the blind.

# publications[].label
VisSTA: a tool for analyzing multimodal discourse data

# publications[].label
Enabling multimodal discourse for the blind

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Action-Transferred Navigation Technique Design Approach Supporting Human Spatial Learning

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Use of Participatory Design to Enhance Accessibility of Slate-Type Devices

# publications[].label
Interactive map conversion: combining machine vision and human input

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Multimodal signal analysis of prosody and hand motion: Temporal correlation of speech and gestures

# publications[].label
A review of vessel extraction techniques and algorithms

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Modeling small group behaviors in large crowd simulation

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Multimodal human discourse: gesture and speech

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
A Systemic Analysis of Making in Elementary Schools Understanding Making for Children through Activity Theory

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
A multimodal communication with a haptic glove: on the fusion of speech and deixis over a raised line drawing

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Gesture, speech, and gaze cues for discourse segmentation

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Making STEM real: the design of a making-production model for hands-on STEM learning

# publications[].label
Real-Time Control of a Remote Virtual Tutor Using Minimal Pen-Gestures

# publications[].label
Structuring ordered nominal data for event sequence discovery

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Embodied Interaction Through the Fingers: Ebooks for the Blind and Navigation in Virtual Spaces

# publications[].label
Machine Vision for 3D Mechanical Part Recognition in Intelligent Manufacturing Environments

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Using physical-social interactions to support information re-finding

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
A Multimedia System for Temporally Situated Perceptual Psycholinguistic Analysis

# publications[].label
Finding-NEVO: Toward Radical Design in HCI

# publications[].label
A Decision System For Autonomous Robot Navigation Over Rough Terrain

# publications[].publisher
SPIE, the international society for optics and photonics

# publications[].label
Search Strategies for Pattern Identification in Multimodal Data

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Making the Maker: A Means-to-an-Ends approach to nurturing the Maker mindset in elementary-aged children

# publications[].label
Gestural Hand Motion Oscillation and Symmetries for Multimodal Discourse: Detection and Analysis**This research has been supported by the U.S. NSF STIMULATE program (IRI-9618887), Gesture, Speech, and Gaze in Discourse Segmentation, the NSF KDI program (BCS-9980054), Cross-Modal Analysis of Signal Sense: Multimedia Corpora and Tools for Gesture, Speech, and Gaze Research, and the NSF ITR program (ITR-0219875), Beyond the Talking Head and Animated Icon: Behaviorally Situated Avatars for Tutoring. The Authors also thank Travis Rose for editing help

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
SUPPORTING LEARNING FOR INDIVIDUALS WITH VISUAL IMPAIRMENT

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
The Physicality of Technological Devices in Education: Building a digital experience for learning

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Low-Cost, High-Speed Computer Vision Using NVIDIA's CUDA Architecture

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Fun to develop embodied skill: how games help the blind to understand pointing

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Enabling multimodal communications for enhancing the ability of learning for the visually impaired

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Expectation of connectedness and cell phone use in crisis

# publications[].label
Finger Walking in Place (FWIP): A Traveling Technique in Virtual Environments

# publications[].label
Gestural spatialization in natural discourse segmentation

# publications[].label
MirrorTrack-A Real-Time Multiple Camera Approach for Multi-touch Interactions on Glossy Display Surfaces

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].publisher
SPIE, the international society for optics and photonics

# publications[].label
Telepresence Robotics for Hands-on Distance Instruction

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Attribute bagging: improving accuracy of classifier ensembles by using random feature subsets

# publications[].label
Simulated Wave Propagation and Traceback in Vascular Extraction

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Image Based Hand Tracking via Interacting Multiple Model and Probabilistic Data Association (IMM-PDA) Algorithm

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Holds as gestural correlates to empty and filled speech pauses

# publications[].label
Inductive learning in hand pose recognition

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
World Model Based Remote Control and Teleperception for Space and Ground Servicing Applications

# publications[].publisher
SPIE, the international society for optics and photonics

# publications[].label
Towards a Gesture-Based Story Authoring System: Design Implications from Feature Analysis of Iconic Gestures During Storytelling

# publications[].label
Broadening Participation for Remote Communities

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Investigating Narrative in Mobile Games for Seniors

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
An algorithm for the rapid computation of boundaries of run-length encoded regions

# publications[].label
The effects of spatial layout and view control on cognitive processing

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Speech pauses and gestural holds in Parkinson's disease

# publications[].label
Structural and temporal inference search (STIS): pattern identification in multimodal data

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
As Go the Feet  : On the Estimation of Attentional Focus from Stance.

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
A tangible interactive platform to support the understanding of the interactions in amino acids

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
3D sketching using interactive fabric for tangible and bimanual input

# publications[].label
Making as the New Colored Pencil: Translating Elementary Curricula into Maker Activities

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Performance analysis of a novel GPU computation-to-core mapping scheme for robust facet image modeling

# publications[].label
How spatial layout, interactivity, and persistent visibility affect learning with large displays

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Beyond Apps on Tablets: Making Sense of Learning Within Technology Ecologies

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
MirrorTrack: tracking with reflection - comparison with top-down approach

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
The Effects of Physicality on the Child's Imagination

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
3D Wave Propagation and Traceback in Vascular Extraction

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
AIM: An Attentionally-Based System for the Interpretation of Angiography

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
An Investigation of Relevance from Curriculum-Aligned Making in the Elementary School Science Classroom

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Hand motion gestural oscillations and multimodal discourse

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Extraction of Hand Gestures with Adaptive Skin Color Models and its Applications to Meeting Analysis

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
The Effect of Familiarity on Perceived Interestingness of Images

# publications[].publisher
SPIE, the international society for optics and photonics

# publications[].label
MODELING SOCIAL GROUPS IN CROWDS USING COMMON GROUND THEORY

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Audible rendering of text documents controlled by multi-touch interaction

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Cell Phone Use with Social Ties During Crises

# publications[].label
Detection of focal points in speech prosody

# publications[].label
Co-Verbal Touch: Enriching Video Telecommunications with Remote Touch Technology

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Motivating STEM Participation through a 'Making as Micro-manufacture (M3)' Model

# publications[].publisher
American Society for Engineering Education

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Surface parameterization in volumetric images for feature classification

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
The Effects of Finger-Walking in Place (FWIP) for Spatial Knowledge Acquisition in Virtual Environments

# publications[].label
An abstraction-based approach to 3-D pose determination from range images

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Development of a Child-Oriented Social Robot for Safe and Interactive Physical Interaction

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Hand tracking using agent-based framework

# publications[].publisher
Institution of Engineering and Technology (IET)

# publications[].label
Upper Body Tracking and 3D Gesture Reconstruction Using Agent-Based Architecture

# publications[].label
Spatial Manipulation in Virtual Peripersonal Space: A Study of Motor Strategies

# publications[].label
Comparison of Bicubic and Bzier Polynomials for Surface Parameterization in Volumetric Images

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Detection of Mouth Movements and Its Applications to Cross-Modal Analysis of Planning Meetings

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Performative Authoring: Nurturing Storytelling in Children through Imaginative Enactment

# publications[].label
Cell Phone Use with Social Ties During Crises: The Case of the Virginia Tech Tragedy

# publications[].label
Meeting room configuration and multiple camera calibration in meeting analysis

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Surface parameterization in volumetric images for curvature-based feature classification.

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
MacVisSTA: a system for multimodal analysis

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Fun in Making: Understanding the experience of fun and learning through curriculum-based Making in the elementary school classroom

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].tags
16 Peace, Justice and Strong Institutions

# publications[].label
Using Vision Based Tracking to Support Real-Time Graphical Instruction for Students Who Have Visual Impairments

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
The Catchment Feature Model for Multimodal Language Analysis

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
The catchment feature model for multimodal language analysis

# publications[].label
Studying medium effects on children's creative processes

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Proximal and Distal Mentors: Sustaining Making-Expertise in Rural Schools

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Instrumental Access to Natural Multimodal Discourse

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
The Haptic Deictic System-HDS: Bringing Blind Students to Mainstream Classrooms.

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Information Holodeck: Thinking in Technology Ecologies

# publications[].label
Becoming Makers: Examining 'Making' Literacy in the Elementary School Science Classroom

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Interactive data-driven discovery of temporal behavior models from events in media streams

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
RIEVL: recursive induction learning in hand gesture recognition

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Augmenting Children's Creative Self-Efficacy and Performance through Enactment-Based Animated Storytelling

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
The Effect of Co-Verbal Remote Touch on Electrodermal Activity and Emotional Response in Dyadic Discourse.

# publications[].label
iPhone/iPod Touch as Input Devices for Navigation in Immersive Virtual Environments

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
iCanTrace: Avatar Personalization Through Selfie Sketches

# publications[].label
A Nonlinear Manifold Learning Framework for Real-Time Motion Estimation Using Low-cost Sensors

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Gestural trajectory symmetries and discourse segmentation

# publications[].label
Calibrating Head Pose Estimation in Videos for Meeting Room Event Analysis

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# researcherOn[].label
EXP: To Enact, To Tell, To Write: A Bridge to Expressive Writing through Digital Enactment

# researcherOn[].awardedBy.label
National Science Foundation - (Arlington, Virginia, United States)

# researcherOn[].label
HCC: Small: STAAR: Spatial Touch Audio Annotator and Reader for Individuals with Blindness or Severe Visual Impairment

# researcherOn[].awardedBy.label
National Science Foundation - (Arlington, Virginia, United States)

# researcherOn[].label
Strategies: Making the Maker: A Pathway to STEM for Elementary School Students

# researcherOn[].awardedBy.label
National Science Foundation - (Arlington, Virginia, United States)

# researcherOn[].label
Convergence HTF: From Making to Micro-Manufacture: Reimagining Work Beyond Mass Production

# researcherOn[].awardedBy.label
National Science Foundation - (Arlington, Virginia, United States)

# researcherOn[].label
CHS: Small: Creating a VR Workspace for Design by Physical Manipulation

# researcherOn[].awardedBy.label
Directorate for Computer & Information Science & Engineering - (Arlington, Virginia, United States)

# researcherOn[].label
Collaborative Research: Preparing Students for the New Manufacturing Economy: An Integrative Learning Approach

# researcherOn[].awardedBy.label
Directorate for Education & Human Resources - (Arlington, Virginia, United States)

# researcherOn[].awardedBy.label
National Science Foundation - (Arlington, Virginia, United States)

# researcherOn[].label
Making in The Colonias: Motivating STEM Participation through a Making as Micro-Manufacturing Model

# researcherOn[].awardedBy.label
National Science Foundation - (Arlington, Virginia, United States)

# researcherOn[].label
CHS: Small: Connecting Across Distances: Remote Tactile Communication

# researcherOn[].awardedBy.label
National Science Foundation - (Arlington, Virginia, United States)

# researcherOn[].label
EAGER: Multimodal Corpus for Vision-Based Meeting Analysis

# researcherOn[].awardedBy.label
National Science Foundation - (Arlington, Virginia, United States)

# researcherOn[].label
Broadening Participation for Remote Communities: Situated Distance -Telepresence Mentoring through Embodied Communication

# researcherOn[].awardedBy.label
National Science Foundation - (Arlington, Virginia, United States)

# researcherOn[].label
CHS: Small: Reading, Doing, and Sharing Mathematical Expressions for the Blind: A Multimodal Approach

# researcherOn[].awardedBy.label
National Science Foundation - (Arlington, Virginia, United States)

# researcherOn[].label
Collaborative Research: Science Modeling through Physical Computing:Contextualized Computational and Scientific Learning in the Grade 5-6 Classroom

# researcherOn[].awardedBy.label
National Science Foundation - (Arlington, Virginia, United States)

# streetAddress
Texas A&M University; Visualization; 3137 TAMU

# organizations[]
College of Performance, Visualization and Fine Arts

# schools[]
College of Performance, Visualization and Fine Arts

# inTheNews[].label
Texas A&M Researchers To Test Technology-Based Learning At Bryan Independent School District

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Sridharamurthy, Kumar (2015-12). Design Guidelines for the Development of Motion Capture System for Elementary School Classroom Integration. Master's Thesis.

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Bhangaonkar, Sourabh Suhas (2015-12). Effect of Narrative Structures on Sensemaking. Master's Thesis.

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Chu Yew Yee, Sharon Lynn (2015-05). Performative Authoring: Nurturing Children’s Creativity and Creative Self-Efficacy through Digitally-Augmented Enactment-Based Storytelling. Doctoral Dissertation.

# etdChairOf[].label
Okundaye Jr., Osazuwa John (2017-08). Use, Non-Use, and Appropriation of Large Non-Interactive Public Displays in Higher Education Contexts. Master's Thesis.