# positions[].organizations[].label
College of Performance, Visualization and Fine Arts

# overview
I am a computer science researcher primarily focused on computer vision, 3D vision, visual representation, visual perception and machine intelligence. I focus on developing modern mathematical, statistical, or data-driven methods that can help computational devices--including mobile robots, discover apt visual representations for solving general intelligence and automation task. As a researcher, I am fascinated by how numerical construction can precisely represent the perceptual concepts of images, such as scene geometry, motions, lights, material, and color. I aim to use these concepts to enable machines for a broader adoption.

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
Networking And Information Technology R&d (nitrd)

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
Machine Learning And Artificial Intelligence

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4007 Control Engineering, Mechatronics And Robotics

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
Networking And Information Technology R&d (nitrd)

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
Machine Learning And Artificial Intelligence

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4009 Electronics, Sensors And Digital Hardware

# keywords[]
Machine Learning And Artificial Intelligence

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4009 Electronics, Sensors And Digital Hardware

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
Networking And Information Technology R&d (nitrd)

# keywords[]
Machine Learning And Artificial Intelligence

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4607 Graphics, Augmented Reality And Games

# keywords[]
4603 Computer Vision And Multimedia Computation

# keywords[]
4607 Graphics, Augmented Reality And Games

# educationAndTraining[].organization.label
Australian National University - (Canberra, Australian Capital Territory, Australia)

# educationAndTraining[].organization.label
International Institute of Information Technology, Hyderabad - (Hyderabad, India)

# publications[].label
Organic Priors in Non-Rigid Structure from Motion

# publications[].label
Dense Depth Estimation of a Complex Dynamic Scene without Explicit 3D   Motion Estimation

# publications[].label
Generative Flows with Invertible Attentions

# publications[].label
VA-DepthNet: A Variational Approach to Single Image Depth Prediction

# publications[].label
Interactive Video Generation via Domain Adaptation

# publications[].label
Mobile robotic multi-view photometric stereo

# publications[].label
Small Object Discovery and Recognition Using Actively Guided Robot

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Uncertainty-Driven Dense Two-View Structure from Motion

# publications[].label
Jumping Manifolds: Geometry Aware Dense Non-Rigid Structure from Motion

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Neural Architecture Search for Efficient Uncalibrated Deep Photometric Stereo

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Dense Non-Rigid Structure from Motion: A Manifold Viewpoint

# publications[].label
Mobile Robotic Multi-View Photometric Stereo

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Spatial-Temporal Union of Subspaces for Multi-body Non-rigid   Structure-from-Motion

# publications[].label
Uncertainty-Driven Dense Two-View Structure From Motion

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
CC-3DT: Panoramic 3D Object Tracking via Cross-Camera Fusion

# publications[].label
Learning Online Multi-Sensor Depth Fusion

# publications[].label
Non-Rigid Structure from Motion: Prior-Free Factorization Method   Revisited

# publications[].label
How To Not Train Your Dragon: Training-free Embodied Object Goal   Navigation with Semantic Frontiers

# publications[].label
Non-Rigid Structure from Motion: Prior-Free Factorization Method Revisited

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Superpixel Soup: Monocular Dense 3D Reconstruction of a Complex Dynamic Scene.

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Jumping Manifolds: Geometry Aware Dense Non-Rigid Structure from Motion

# publications[].label
Neural Radiance Fields Approach to Deep Multi-View Photometric Stereo

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Trilevel Neural Architecture Search for Efficient Single Image Super-Resolution

# publications[].label
Stereo Risk: A Continuous Modeling Approach to Stereo Matching

# publications[].label
Monocular Dense 3D Reconstruction of a Complex Dynamic Scene from Two   Perspective Frames

# publications[].label
A Bayes filter based adaptive floor segmentation with homography and appearance cues

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].label
Single Image Depth Prediction Made Better: A Multivariate Gaussian Take

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
ICGNet: A Unified Approach for Instance-Centric Grasping

# publications[].label
Uncertainty Guided Policy for Active Robotic 3D Reconstruction Using Neural Radiance Fields

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Learning Online Multi-sensor Depth Fusion

# publications[].label
Organic Priors in Non-rigid Structure from Motion

# publications[].label
Superpixel Soup: Monocular Dense 3D Reconstruction of a Complex Dynamic   Scene

# publications[].label
Spatio-temporal union of subspaces for multi-body non-rigid structure-from-motion

# publications[].label
An Open Framework for Human-Like Autonomous Driving using Inverse Reinforcement Learning

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Robustifying the Multi-Scale Representation of Neural Radiance Fields

# publications[].label
Neural Architecture Search for Efficient Uncalibrated Deep Photometric Stereo

# publications[].label
Monocular Dense 3D Reconstruction of a Complex Dynamic Scene from Two Perspective Frames

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Evidential Transformers for Improved Image Retrieval

# publications[].label
Stereo Risk: A Continuous Modeling Approach to Stereo Matching

# publications[].label
Learning Robust Multi-Scale Representation for Neural Radiance Fields   from Unposed Images

# publications[].label
Uncalibrated Neural Inverse Rendering for Photometric Stereo of General Surfaces

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Single Image Depth Prediction Made Better: A Multivariate Gaussian Take

# publications[].label
Scalable Dense Non-rigid Structure-from-Motion: A Grassmannian   Perspective

# publications[].label
Next-Future: Sample-Efficient Policy Learning for Robotic-Arm Tasks

# publications[].label
Quantum Annealing for Single Image Super-Resolution

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Uncalibrated Neural Inverse Rendering for Photometric Stereo of General Surfaces

# publications[].label
Quantum Annealing for Single Image Super-Resolution

# publications[].label
ICGNet: A Unified Approach for Instance-Centric Grasping

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
CRF Based Frontier Detection using Monocular Camera

# publications[].publisher
Association for Computing Machinery (ACM)

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Neural Radiance Fields Approach to Deep Multi-View Photometric Stereo

# publications[].label
Uncertainty Guided Policy for Active Robotic 3D Reconstruction using Neural Radiance Fields

# publications[].label
A Real-Time Online Learning Framework for Joint 3D Reconstruction and Semantic Segmentation of Indoor Scenes

# publications[].label
Learning Robust Multi-scale Representation for Neural Radiance Fields from Unposed Images

# publications[].label
CC-3DT: Panoramic 3D Object Tracking via Cross-Camera Fusion

# publications[].label
Markov Random Field based Small Obstacle Discovery over Images

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Robustifying the Multi-Scale Representation of Neural Radiance Fields

# publications[].label
A Real-Time Online Learning Framework for Joint 3D Reconstruction and Semantic Segmentation of Indoor Scenes

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
Neural Architecture Search of SPD Manifold Networks

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# publications[].label
VA-DepthNet: A Variational Approach to Single Image Depth Prediction

# publications[].label
Neural Architecture Search of SPD Manifold Networks

# publications[].publisher
International Joint Conferences on Artificial Intelligence

# publications[].label
How To Not Train Your Dragon: Training-free Embodied Object Goal Navigation with Semantic Frontiers

# publications[].publisher
Robotics: Science and Systems Foundation

# publications[].label
Generative Flows with Invertible Attentions

# publications[].publisher
Institute of Electrical and Electronics Engineers (IEEE)

# organizations[]
College of Performance, Visualization and Fine Arts